WoodenShoe Posted at November 8, 2009, 10:37 pm So true static does not exist in the real world, right? But this is a game... Ergo, your OS crashes
Feuchtwanger Posted at December 29, 2008, 2:41 pm I have to agree with Mesopotamia. Static / dynamic is just a matter of system of reference. A speeding train might be static to a speeding car next to it.
Mesopotamia Posted at December 22, 2008, 9:42 pm Define static object, motherfucker. Just because the concrete wall seems solid to you, in the grand scheme of things, it's just a lump of matter floating in space. Ergo, no difference between walls and sheets.
Kinetic Posted at October 19, 2008, 11:58 am Portals have to be on a static object, not loose panels.
lame motivator is lame
ok
So true static does not exist in the real
world, right? But this is a game... Ergo,
your OS crashes
I have to agree with Mesopotamia. Static /
dynamic is just a matter of system of
reference. A speeding train might be static
to a speeding car next to it.
Define static object, motherfucker. Just
because the concrete wall seems solid to you,
in the grand scheme of things, it's just a
lump of matter floating in space. Ergo, no
difference between walls and sheets.
Portals have to be on a static object, not
loose panels.